Showing posts with label geeks. Show all posts
Top ten crazy expensive video game themed gifts
By : Cain KarlHolidays are fast approaching. Lot of strange and magical things exist, but what to get for the person in your life? The point is to get something they want, but also something they are not expecting. Also this is the time of year to go big or go home. I've been finding the weirdest gifts online, and have complied a list today of some of the most expensive video game styled gifts available.
10. Mine Craft Creeper Life Size
Price: 400
Where: Yummy Cupcake Site
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| Sitting on your couch, creeping your room. |
9. Arcade Machine Coffee table
Price: 2700
Where: Arcade Coffee Tables
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| Yes, this will hide your gaming love |
This is one of those sorts of things that is actually classy and hide-able. The person you buy this for will have a discreet geeky piece of furniture to have coffee on as was intended and socialize until it's over and they can bust out the arcade cabinet underneath and surf the web. They have multiple styles and listings depending on the needs and the amount of money you have to spend.
8. Life Size Mario
Price: 2884.20
Where: Life Size Mario on Amazon
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| Because a life size lara croft might be creepy |
Ok this this is on a Japanese Amazon site. I couldn't pass it up however. Sucker is pretty awesome and would make a great gift for someone looking to have a friendly door greeter for all holidays. Dress them up in a Halloween outfit or wrap them in tinsel. This is the perfect gift for someone who loves gaming and has a lot of free time.
7. Mega Man X Hologram
Price: 3000
Where: Gauntlet Gallery Mega Man X
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| X stop whining and get to work! Rock was NEVER this big a complainer! |
Relive the classic moments of X's self discovery. A fantastic hologram that displays Dr. Light in the same fashion he appeared before X. Match it up with a Mega Man hoodie or cosplay and you have some serious photo shoots as well as a nifty bauble to place on your desk at work. Good way to suss out the cooler people in your work space.
6. Nintendo Controller functioning coffee table
Price: 3500
Where: Nintendo Coffee Table from Etsy
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| Mah-hogany |
This is so awesome. It inspires awe. It is a transcendent light to gaze upon. A giant coffee table made from maple, mahogany and glass. Crafted as you would any other nice piece of furniture, but there's no hiding your love with this one. With workable buttons, this is an awesome way to bring the house together nicely. You can get a non functional one for about 2300, but if you were getting one in the first place you'd want to go all the way. Let King Yamma explain why this desk rocks.
5. Beer arcade machine
Price: 3499.99
Where: Drinky Arcade
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| This is what it looks like after eight hours of drinking and gaming |
Yeah, drinking and gaming can be a fun mix if used for good and not evil. Plug and Play, Plug and Pour, drink while you game. This one is not as specific as the ones that reward you for playing, no, this one you reward yourself. You just beat your high score on Donkey Kong? Have a drink! Whoa! Beat that tough level, pour a brew! Whomever you get this for will be the life of the party if we assume you have awesome friends. If you are buying this for them they dang well better be awesome.
4. Bumber car for 360 racing games
Price: 16,254.42
Where: Xbox 360 Racing Bumper Car
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| Who needs college?! |
Bumper cars are sooo much fun. Even older I am never tired of them. When I think of driving in one for a game there's a part of me that just loses it. Getting this gift for someone insures that they will love playing racing games whenever they can.
3. Ultimate Computer Stations
Price: 44,750
Where: Emperors Computer
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| Want to see me launch a space station? |
Is your best friend still using that sissy 8000-dollar-custom-built-top-of-the-line-out-of-the-box-a-week-from-now piece of junk?! What kind of world do we live in to suffer such an indignity? We are not animals! This is the gaming and computer station of the future! This is the same one used on NCIS episodes so you KNOW it's good!
2. Indoor Golf Simulator
Price: 59,000
Where: Full Swing Golf
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| Just order food online and sell stuff on eBay and you'll never have to leave |
Living in Alaska means dealing with winter. It ruins golfing season. Sure there's indoor golf, but you still have to share your space with other people, and other people tend to rush you along. I hate that don't you? Well now your best buddy won't have to wait anymore now that you have gotten them an Indoor Golf simulator. No more will they have to wait on you or anyone else and can play in the comfort of their own home. Setup the weather and the wind and have a great day golfing. Just save the receipt if they don't call you or invite you over. Seriously.
1. Formula One Car Simulator
Price: 144,000
Where: Formula Car Simulator Gaming Rig
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| QUICK! Hook up Mario Kart! |
For the ultimate race car fan, this is the ultimate simulator. Designed by race car enthusiasts and licensed technicians, its the most realistic way to drive without fear of pesky outdoors or crashes. With a full metal built car and surround display setup, it perfectly puts you in the drivers wheel of a formula car. They can set this baby up and have your best friend racing in no time.
Crazy things. Later Gamers!
Tag :
daily list,
geeks,
M Rated games, Kiddie Nintendo, and Bayonetta 2 thoughts
By : Cain Karl
I just discovered that there are people still upset about Bayonetta 2 being on the Wii U.
This came as a surprise to me honestly. I assumed it was just a minor annoyance and would dispel after a while only to have it brought up again. I've always enjoyed a good conversation, as it's hard to do, I thought it would be more fun to do this myself and ask as many of these same questions and answer each one. I just figure I'll have a conversational debate. Do the best I can to think of as many thoughts to this topic.
I can't believe Bayonetta 2 is going to be on the Wii U. That's a terrible idea.
I don't see how. The game looks pretty good so far. I never really played the first one much so it's not really a big deal for me.
That isn't the point. The original game was on the 360 and PS3, if they respected the fans they would have made it available for those systems as well.
Well to be fair, most gamers have been spoiled in a good way by many third party games which came out for every console. Nintendo fans watched Final Fantasy and Mega Man which were specific to their systems go to the Playstation console. Exclusive games just happen as a company moves to where the money is. I have always thought of games as being art. Games need to occasionally do something new and different, or it just becomes commercialized art. People hated the look of the Wind Waker when it was first revealed, myself included. Now it's not just a classic, it's seen as one of the best in the series. A good game matters more than only trying to appease fans. There are gamers that don't like change, but I want to believe that most only want a good game regardless of what changes. If the new Skyrim was suddenly made to look like a cel shaded anime, but still had the same level of detail, people might be annoyed, but in the end I think as long as the game was just as much fun, it would be accepted.
Then why the Nintendo Wii U?
Why not?
Nintendo does kiddie games which is why Grand Theft Auto will never be on it. Bayonetta 2 is wasted on the system.
Nintendo paid them a ton of money to get exclusive games. Wonderful 101 was made because of that and we are better for it.
They shouldn't have done that.
Not make Wonderful 101? Not take money?
They shouldn't have screwed over the fans by only having it on the Wii U.
Again, this is a contract. They said in an interview that the game would never have been made at all unless someone had paid for it. Nintendo stepped up. Isn't it better to get a game you want, then not to get one at all?
No, they should have put in a clause that it wouldn't be an exclusive game.
That makes no sense. I'm not talking fans, I'm talking straight up cash. If they refused the money, they would not be in business for long. Why do you think Pepsi isn't available at the local McDonalds? Contracts and money. That's just business.
Just stupid it's on a kiddie system.
I never understood that concept, video games ARE for kids. They are toys. Therefore it's all kiddie. Heck I think M rated games are geared towards kids more than adults anyway as the coolest kid is the one that gets to play those games, yet as an adult it isn't normally discussed around the water cooler as often as the scores for the the football game and the hot new person in accounting.
It isn't kiddie, you play them.
Yes. I do. I also enjoy cartoons and super hero movies as well as cooking and the stock market.
So you are an adult that plays them.
Yes, I also think I have a stuffed Yoshi doll and an Optimus Prime action figure. Those are toys as well.
My point being that you don't normally play with toys. They are defined as something children exclusively play with. Games have had to do a lot over the years to establish itself as a hardcore market. Nintendo constantly puts out Mario and Zelda games which are primarily towards kids, and the Wii was like a baby toy you swung around like a rattle. The xbox systems and the Sony systems are made for everyone but geared towards adults. The original xbox controller was supposed to be for a man's adults sized hands. The playstation is even designed to be more like a computer or an entertainment center that can do everything. They are different, they are an electronic entertainment device, not a toy.
Technically toys are also defined as amusements and past times. Sure you can have play with toys or video games as a job, but it is generally not your profession, even making a game is programming or art, playing the game is for testers. For most people, gaming is the past time you do after work or school for kids, when you have the free time to play it. On a second thought, I never cared for the term 'Electronic Entertainment Device". I like to think of Video Games as art.
Well. . .yeah, video games are art. That's my point.
Well art is hard to define, plenty of people don't see it as art regardless of how we perceive it. However I feel that almost any form of creative expression is art. Sometimes that means people don't like it right off the bat, or it doesn't sell as well. If all you do is churn out a cut and paste game, or constant sequels, then it feels more like you are making it for profit, which I think of more as entertainment than art. Oh entertainment CAN be art, but think of the game where they only add a few upgrades, polish a graphic here and there and then throw it out to make money. That's why I call them toys, I want to believe that the majority of them are refined to make something beautiful and creative. Looking deeper at a console, or at a game that is art, and you'll find all sorts of interesting stylized bits here and there. So, I feel games are toys, and if they are toys, then their primary target should be children, which it sorta is. When that is forgotten, you lose something. It's why the media constantly freaks out when an adult styled game comes out for it. It's like having an ICP song made for the Teddy Ruxpin doll BY the company. Adults would love that, and kids would find that hilarious, but it would freak the media out as it's a toy.
What's Teddy Ruxpin?
. . .never mind, I'm old. Anyway, toys are everywhere, They are amusement, a pastime, playing baseball, kicking a can in the street, playing with a cardboard tube or a board game. Most sports are built off of toys, I think it's pretty neat to be paid to play a game. But it had to start out as a kid just having fun in they're free time. Having fun. Once you forget the kids, you risk losing your primary market. Kids may not attend the super bowl, but they play the game, they have their heroes, and grow up watching it. When you make something for kids, but allow access to adults, you do stuff like Lego does, making full motion pictures and games, yet still keeping it for kids to enjoy, but so adults can appreciate it as well. I respect G rated films that do that like Toy Story 3. Sony and Microsoft suddenly added motion play, not the greatest idea, but why? To get others to play, because more people go to the theaters, buy cel phones, and play on mobile devices like the DS systems. That and to get another 2 years life out of their systems.
I don't agree with you. The systems should focus on M rated games as the industry is run by mature games nowadays. Grand Theft Auto V was the best selling game of the year, and Call of Duty is always a big seller. Nintendo will always have its place as a kid based system, but it should only get mature games third party or remakes/ remastered games. Putting a hardcore or mature franchise exclusively on any Nintendo system is doomed to fail as the fans won't buy it.
I sorta disagree with that. It is true that many series did not sell as well as they had hoped on the Nintendo, yet I hear people saying how Nintendo needs to 'step up' and stop pushing kid games. Yet when they do, people get upset or say 'why bother'? At the end of the day, you want to focus on games like Tetris, a game for everyone rather than a game for one kind of person. In essence, I'm fine with mature games, there should always be a place for them in the industry. However I see old Grand Theft Auto games that sit around forever in my shop, and yet I can't keep Spyro, or Crash Bandicoot longer than a day or two. We want to buy the games we played as kids, and we want to see those games come back. Skylanders is HUGE, and I've never played it, probably never will. I don't really play Pokemon any more either. Yet both are CRAZY best selling, Skylanders is already over 1.5 billion dollar industry and growing as long as Activision doesn't screw it up like they did Tony Hawk and Guitar Hero. . . Listen, I could be wrong, the numbers show that M rated games tend to run the industry, and that M rated games sell poorly on Nintendo consoles, however I don't see a problem with trying to do a little more and spending a little money to get there.
Just saying. . .
Throw me your thoughts in the comments.
Top 11 Most Expensive Playstation 1 Games
By : Cain Karl
1994 was a different time. No way to take a selfie, pagers were instead what people carried with them rather than a cel phone and saber toothed tigers hunted the villages for prey. Forrest Gump, Lion King and The Mask dominated the silver screen while Snoop Dog controlled the airwaves, the tv land was filled with The X-files and Star Trek Deep Space Nine.
It was also the year the Playstation debuted on the market, and it surprised the industry as being the little engine that could. Beating out several other machines that were vying for the top spot including the 3DO, the Sega Saturn, the Phillips cdi and the Atari Jaguar.
It was started many game series such as Resident Evil, Spyro and Crash, while revitalizing others, Final Fantasy, Metal Gear, and Lunar. But in those years when it was out, what games set it apart? What were the titles that became the rarest and most expensive titles? Let's find out shall we, as we explore. . .
THE TOP ELEVEN MOST EXPENSIVE PLAYSTATION 1 GAMES!
11. Herc's Adventures
Released: July 31 1997
Developer: Big Ape Productions
Publisher: LucasArts
A long time ago in a Galaxy far far away, Lucas Games was a bastion of interesting silly and fun ideas. This was before they just popped out star wars babies over and over. I still miss the days of Loom, Maniac Mansion, the Dig, Monkey Island, I could go on. . .
Herc's Adventures was one of those fun silly titles by them. In the same vein as Zombies Ate my Neighbors, it was a top-down shooting adventure game. Two players could go at the same time, choosing Hercules, Jason, or Atlanta each with their own skill set and brand of fighting. Most of the time you would run around wasting things and gaining power-ups while doing errands for the gods, then you ended up fighting all over the place, taking on the Hydra, Medusa, Space Aliens, absolutly crazy and silly. It had a unique brand of humor and to top it all off, the character 'Herc' was voiced by Dan Castellaneta of Simpson's fame. So much fun and virtually unknown as it was overshadowed by the Disney cartoon shortly afterwards.
The game itself was pretty nice, but it sold poorly even with it being released on both the Playstation and the Sega Saturn. Good luck finding this gem.
Collectors Value
Game 80
Complete 125
New 450
Release Date: September 1998
Developer: Wolf Team
Publisher: Namco
Tales had it's start on the Super Famicom in Japan where is amazingly fit an entire pop song on the cart. It has been immensely popular in Japan, yet had a slow start in America. You played as a young 19 year old stowaway on an airship which is suddenly attacked. Finding a sword to defend himself, he is shocked to find the sword talks (standard RPG fodder) and escaped the ship with it, beginning a his journey.
It sold quite well in Japan and had high ratings in america due to the action oriented combat system which allowed you to pick and choose attacks and combo your opponents for extra points.
Collectors Value
Game 80
Complete 100
New 400
9. Persona 2
Release Date: November 30th 2000
Developer: Atlus
Publisher: Atlus
The Shin Megami Tensei series was a highly popular role playing game for the Super famicom in Japan. It gained a sequel on the same system, finding it's niche quickly. As the popularity spread, so too did the ideas of the developers. As new systems became available, they would branch off and attempt new and different ideas, still with the mindset of the original, but under a new name and a new concept.
After the first Person, there was two games released after. Innocent Sin and Eternal Punishment. Innocent Sin never made it stateside, but Eternal Punishment did. A female reporter investigating brutal deaths at the hands of a mysterious figure called, 'Joker' who is rumored to grant wishes. She and two others are attacked, with the Jester-like antagonist threatening them, telling them they did something terrible to him in their past.
It sold a decent amount, for atlus, in Japan and got better rating, being a more pure release than the predecessor.
Collectors Value
Game 80
Complete 100
New 400
8. Mega Man Legends 2
Release Date: October 2000
Developer: Capcom
Publisher: Capcom
The Mega Man series has always been quite popular as has the Capcom brand. When Mega Man 8 was released on the Saturn, Capcom needed a system that could sell more than a few copies in America. The PlayStation was that answer, yet at the time, Sony had a clause making certain that only 3D games would be allowed on their platform (or some such nonsense, discworld predated it and it was 2d.). But Sony was no fool. They knew how important the mega man brand and capcom itself, so the brokered a deal. They would allow mega man, if sony made an exclusive 3d style mega man for the PlayStation system. The creator of Mega Man stated it was his favorite work.
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| With faces like that, how can you not love them? |
The second game was far more polished. A deeper storyline, real villains, and better gameplay set this game up to be a true masterpiece. The only problem, it ended on a cliffhanger! One assumes that since he was able to make a sequel, he felt that sony and capcom would keep the money flowing and he'd be able to continue his work. Ah such young dreams. We almost got the sequel on the 3DS, but it never happened.
Collectors Value
Game 65
Complete 90
New 300
7. Team Buddies
Released: September 2000
Developer: Psygnosos Camden Studio
Publisher: Midway
You know, at first glance, I though it was a Disney thing. The dogs and the puppies that play basketball and save Christmas and do all that weird stuff that dogs apparently do. Imagine my surprise to find that it's a crazy tactical shooter game. It already has a huge fanbase and is loads of fun. So few copies were released and ever sold, it has become very hard to find a copy anywhere nowadays. Think of a game that combines Rayman, Worms and Conker's Bad Fur Day and you get a sense of just how great this game is. A real time strategy multiplayer mayhem game. Take a look at it below
Look at it.
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| Bomberman crazy |
It's so awesome.
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| That is a tank of some sort riding over a small town. |
Collectors Value
Game: 80-110
Complete: 140
New: 375
6. Valkyrie Profile
Released: August 2000
Developer: TriAce
Publisher: Enix
We Americans are awfully picky. Something is a worldwide success selling millions around the globe, and we barely take notice, buying only about 73,000. To put that in perspective, Superman 64 was released one year earlier and sold 330,000 copies in america. Yike.
The game started of quietly enough. An impoverished village and two friends attempt to escape before being sold in slavery, the 14 year old girl Plantina breathes in the toxic air and dies in her friends arms. We suddenly jump to Asgard with Valkyrie being tasked by Odin and Freya to gain a weapon for a war. Just from that you can tell this is an action packed heart jerking game. Plus it's made my the Enix corporation so you know its good.
Collectors Value
Game: 95
Complete: 110
New: 300
5. Brigandine Legend of Forsena
Released: October 1998
Developer: Hearty Robin
Publisher: Atlus
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| When I did an image search I got a lot of clothing pictures. Like shirts or vest with plaid stripes. Seriously try it! |
You're going to find Atlus at the top spot of rare titles usually. They grabbed the best games, but tended to only release enough games to make a profit. Long as they sold the right amount, they would break even and do lunch. So this game is a tactical role playing game using a grid system with multiplayer support. You start off as Zemeckis, a commander with the Kingdom of Almekia. So there are these guys called 'Rune Knights', pretty powerful people and one comes by to talk to him called Cador who is also a 'death knight' and accuses Zemeckis of treason. Well upset that he was falsely judged, Zemeckis decides to at least get in trouble for what he was accused of and rebel's against the King of Alkekia. Simple enogh of course, but if you know tactical RPG's and Atlus there is more to this then you think.
Collectors Value
Game: 90
Complete: 150
New: 300-400
4. Tales of Destiny 2
Released: September 2001
Developer: Wolf Team
Publisher: Namco
This game take place 18 years after Stahn's exploits and follows his son, Kyle as he, wait. . .what? It isn't? Oh, Tales of Destiny 2 is a PS2 game that was never released in America. So this game was called, Tales of Eternia in Japan. What's wrong with naming it that in America? Oh. . right. Mattel and He-Man. So Tales of Destiny 2 it is!
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| Masters of the Universe! |
Brand new world with brand new characters and barely saw an american release sadly. It was highly rated and even had a 13 episode anime series which was completely unrelated to the plot of the game.
Collectors Value
Game: 125
Complete: 160
New: 400
3. Suikoden 2
Released: September 2000
Developer: Psygnosos Camden Studio
Publisher: Midway
Yoshitaka Murayama was the lead on the Suikoden series since its inception and pulled many different ideas to create his series. He was inspired final fantasy and by a line of code in Enix's 1992 RPG Dragon Quest V, as well as the series as a whole. In DQV, each time the gamer loses and dies, the dialog from the priest upon being brought back to life is slowed down a little. Murayama liked the idea that in a good game, the little details are what matters most. He felt that the main character drove the plot, but that the secondary characters set the tone. It would help give his games a greater sense of realism and emotional depth. Great care was taken to figure out each level curve of each character, in order to keep you from using the same character over and over again, to mix it up and switch people out, and hopefully invoke some different feelings as well. One such instance was having to use a character that you don't like, only to have them die making you feel guilty. At least that was the hope.
The Suikoden series is one of Konami's hidden gems that is currently on some long hiatus, it's last game being for the DS I think (correct me if I'm wrong of course) and despite being an amazing amazing game with very high reviews and fantastic graphics, it saw a limited print in america and didn't sell well. Thus it's price has only increased.
Collectors Value
Game: 125
Complete: 150
New: 450
2. Misadventures of Tron Bonne
Released: April 2000
Developer: Capcom Production Studios 2
Publisher: Capcom
Did you know there was a little game between the two mega man legends game? It featured the anti hero protagonist Tron in a series of puzzle games as well as a demo of the new Legends game. It was a cute marketing attempt to boost sales for the game. I'd tell you more but I never got around to playing much of it. Still want too one of these days, I'll do a review. It's the MOST expensive and hardest to find title on the playstation one system.
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| It's just adorably expensive! |
Collectors Value
Game: 165
Complete: 200
New: 650
1. Elemental Gearbolt Assassin Case
Released: September 2000
Developer: Psygnosos Camden Studio
Publisher: Midway
So the Elemental Gear Bolt game, if you search for it now, is like a 10 to 20 dollar game. I won't bore you with the semantics, but it was a good game and is easy to get. However this:
. . .is not.
THIS is the hardest item on the market to find for the Playstation 1 as it was only given out as a contest by Working Designs'. It featured the steel case, a gold guncon, and a gold memory card. These Assassin Cases are among the most rare and prized collectibles from the PlayStation era.
Collectors Value
As with top spot items, there isn't always one available to buy. I watched a case go on eBay for 4-5000 dollars and would have loved to bid on it, but it was too rich for my blood.
That's it for the top spots of the Playstation 1! What shall we do next? :D























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